CarneyVale: Showtime is rocking the XBox Live Community game channel. You knew this. But did you know what went in to the game? What mistakes were made during development, what neat tricks the developers pulled while making the game, and how many eclairs Desmond had to eat in one sitting before getting sufficiently “inspired” to do artwork? If not then I highly recommend taking a peek at the especially interesting post mortem that he and Bruce Chia just wrote for Gamasutra. It’s a good read, check it out!