Last year CEO and creator of ByteJacker, Anthony Carboni, hosted the Independent Games Festival. As you know Fire Hose Games is excited to be part of the record breaking number of entries in the 2011 IGF.
Anthony was able to give us a bit of his time and tell us about his experience as a host and as a gamer at last year’s festival.
You were able to host the 2011 IGF awards, what was that experience like?
Awesome. Amazing. Unbelievably great. It was so wonderful to not just meet the people whose games I’d been talking about for years, but also to have some small part in recognizing and celebrating their work.
Why do you think the IGF awards are important to indie game developers?
Well, in a practical sense, there are a cash awards and obviously a lot more visibility. There are fewer marketing opportunities and a lot less money available for indies to get their name out there – something like the IGF awards can really help with that. On another level, one that I think is just as important, after a hugely grueling project, it’s nice to get the recognition and respect of your peers. Plus you can totally meet Tim Schafer there.
What do gamers get out of the IGF awards?
It’s hard to get into indie games – that’s why I started Bytejacker.[Bytejacker is a review show that only reviews games that are available for download only. It often features Indie titles] Having the IGF awards is a highly visible and accessible way for gamers to see what’s out there and get that sort of gateway into what is essentially another entire gaming industry, with just as many choices as the mainstream one they’re used to.
How is the IGF unique from the GDC?
Indies give you less swag but more high fives when they see you.
What are you looking forward to for this year’s IGF awards?
The whole experience was a whirlwind for me last year – it was my first GDC, my first IGF, I had a show to shoot while I was there and a whole other one to host. This year I’m just looking to go and take it slower and have some more fun.
What do you think about Go Home Dinosaurs?
Looks good! Tower Defense can be a crowded place to make your mark, but if I learned anything from Slam Bolt Scrappers, it’s that you guys can weave genres together in some very unexpected ways.
You can read more from Anthony on his site.