Category: Jobs

Job Opening: Production Artist

We’ve got a new job opening for a Production Artist here at Fire Hose! Are you in the Boston area and looking for a new gig? Drop us a line! Here’s the description (also on our jobs page).
Production Artist: The ideal candidate would have some PS3 or 360 experience though that’s not required. Should be excellent at 3D modeling and texturing both characters and environments. We’re a 3DS Max house, so I hope you’re up to speed on that. Rigging and animation skills a big plus. You should be good at working in a small team and able to crank out amazing, top quality art assets.
June 24, 2010 | | Comments Off
Category: Development Blog, Jobs
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Art Director Opening

Tired of working for a big studio that doesn’t appreciate the work that you do? Were you caught in one of the recent rounds of layoffs? Do you know you could be a terrific leader given the chance? Do you want to join the indie revolution and make awesome games that are a ton of fun and not just some run-of-the-mill shooter?
Then apply to us! We’ve got an opening for an art director and we want to get a new superstar to join our team. Want the details? HERE THEY ARE MY FRIEND.
We’re looking for an artist with 3+ years of experience making console video games, specifically with the PS3 and/or Xbox 360. Strong proficiency with 3DS Max, Photoshop, and Illustrator required (bonus if you know Maya, After Effects, and of course MS Paint). Animation, 3D modeling, and character skills should be exceptional. We would prefer if you’re also great at environmental work and 2D illustrating/concepting, but the 3D stuff is more important. Moreover we need someone who can manage a small 2-3 person art team and make sure that everyone is producing shipping quality assets and working efficiently.
Compensation and Benefits
- Competitive start up wages
- Super generous stock options – you’re getting in on the ground floor of an up and coming studio
- Kickass health care
- 3-4 weeks vacation time, and sick time on top of that
- We only work ~45 hours/week. Really! You can have a life outside of work!
- An environment where you’re part of a small team and get to make real design and creative decisions. You’ll no longer be a cog in the machine!
- Lots of yummy food, snacks, and drinks in the office
To apply, please send your resume and portfolio to jobs [at] firehosegames dot com.
March 23, 2010 | | Comments Off
Category: Jobs
Tags: 360, 3DS Max, art, artist, director, hiring, illustrator, job, photoshop, ps3, xbox
We’re looking for an Artist!

Our game is really coming along, and it looks like we might want some extra help getting our game looking amazing. So we’re putting out a call for an artist to help us out! The description is below, or you can check out the jobs page. If you happen to know refer an artist looking to us and we hire him/her we’ll hit you up with a finders fee (read: lotsa thank you beer + food).
Ideal candidates should be based in Boston or willing to move here, and should be super psyched at the prospect of working at an awesome new indie start up. Hopefully we’ll hear from some of our readers!
Job Opening – Artist: We are looking for a freelance or contract artist with preferably 3+ years of experience making video games. Generalist skills required, must have strong 2D and 3D background and the ability to create both compelling environments and characters. Proficiency in 3DS Max, Photoshop, and Illustrator required. Extensive video game knowledge a big plus, as is any previouis game design experience. We’re looking for a good collaborator who can work in an established style and also expand upon it, and is able to take feedback and give it. If there is a good fit the work could turn into a permanent position.


















