BBQ Party to celebrate beta launch!

Go Home Dinosaurs Beta is live, go play it now!

Let’s just skip straight to the punchline - the Go Home Dinosaurs Beta is live now, and you can play it here! Did we mention it’s free too? FREE. You will need Chrome in order to play (Chrome download here).

We’ve been working really hard on this for a long time so we’re really proud of the beta. We hope you like it! If you do, be sure to tell a friend, give us a 5 star rating in the Chrome web store, or you can even donate to us in-game to support ongoing development and receive AMAZING PRIZES. Prizes like dinosaur plushies, t-shirts, and even free Fire Hose games for life!

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Fire Hose is Hiring!!

Fire Hose is now hiring!

There’s been a lot of news lately about 38 Studios, and sadly it has been announced today that they’re shuttering the studio. We’re very sorry to hear this, and we hope that all the developers who were at the studio bounce back quickly.

Along those lines, we’re hiring! If you are looking for a game development gig in Boston now is a great time to apply. In general we’re happy to look at all candidates. Here are some specific roles we’re interested in: Bookmark on Delicious Digg this post Recommend on Facebook share via Reddit

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Carboni2

Less Swag But More High Fives: Anthony Carboni on the IGF and GDC

Last year CEO and creator of ByteJacker, Anthony Carboni, hosted the Independent Games Festival. As you know Fire Hose Games is excited to be part of the record breaking number of entries in the 2011 IGF.

Anthony was able to give us a bit of his time and tell us about his experience as a host and as a gamer at last year’s festival.

You were able to host the 2011 IGF awards, what was that experience like? Awesome. Amazing. Unbelievably great. It was so wonderful to not just meet the people whose games I’d been talking about for years, but also to have some small part in recognizing and celebrating their work.

Why do you think the IGF awards are important to indie game developers? Well, in a practical sense, there are a cash awards and obviously a lot more visibility. There are fewer marketing opportunities and a lot less money available for indies to get their name out there – something like the IGF awards can really help with that. On another level, one that …

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Science fiction automotive

Fire Hose Artist Places 3rd in the 3DS Max Design Hero Competition!

Is that a photo of an engine? Nope. Jacques Pena.

Fire Hose artist Jacques Pena has recently been awarded third prize in the Autodesk 3DS Max Design Hero Contest. 

Yes, this does mean that Jacques is officially a hero. A design hero.

The contest asked designers and artists to:

portray inventive concepts or renderings of architectural design, mechanical, or industrial/product designs—from buildings, bridges and vehicles, to furniture and consumer products.

Jacque’s entry, entitled O.E.M., uses automotive design as its base; but there is more to it than that.

“I went to work with automotive because it opened me up to creating something more…” explained Jacques, “something crazy and abstract. I wanted something overzealous, something that you would never see in the real world.”

And it was also to incorporate robots.

“A good majority of the stuff that I do is mechanical and [with this contest] I was able to show off my love for robots.”

For Jacques one of the main challenges was in the preparation; how to best combine the science fiction …

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