
Hey Scrappers,
So, we’ve been getting a bunch of fan mail. Pretty awesome, right? The post office actually sends a second mailman to our office each day with an entire truck full of letters just for us. Well, some of them are probably bombs, so we open 25% then throw the rest into the Charles River to be safe.
Getting fan mail has been really eye opening. People have made a few suggestions (*cough*onlinemultiplayer*cough*) about SBS and I wanted to see if their ideas generally ring true with the rest of you, so I’m going to post one of our first pieces of fan mail. Let me know what you think about these suggestions in the comments below.
To the dudes at Fire Hose games:
Slam Bolt Scrappers is really, really fun. I downloaded the demo on Tuesday the 15th, bought the full game almost immediately after, and have been playing it ever since. So first and foremost, I want to say THANKS for making such a super fun game!
My girlfriend and I have started playing a version where it’s 1 on 1, and you aren’t allowed to attack the other player; we are having a great time with this variation, and it’s given me a couple of thoughts:
1. The “monster” (green ninja) powerup is waaaaaaaaay overpowered in regards to being able to decimate your opponent’s tower in seconds.
But more importantly,
2. The game itself would also be incredibly fun if you could turn off the brawling, and just let it be “my tower vs yours”.
Thanks!
Tyler
Thanks for the letter, Tyler! So, what say you, dear readers? Is the monster power-up unbalanced? Should we add a mode where players can turn off fighting? We crave your feedback, leave it in the comments. Before you do that, though, I stumbled across this gem earlier today:
WHERE IS MUSE FOR SLAM BOLT SCRAPPERS??
-Eric
I’m not sure what he’s asking for, but you can find the music video to Knights of Cydonia by Muse here.
So, there you have it, folks. Is the green monster power-up overpowered? I’m particularly interested in this concept of playing without fighting. Do you guys want that? Would that mode make the game better? I haven’t tried it myself but I think I will now.
Remember, we also love hearing from you by email (info@firehosegames.com), FaceBook (http://www.facebook.com/FireHoseGames), and Twitter (@FireHoseGames), so go ahead and talk our ears off!