GDC 2012: I’m talking about Prototyping on Wed at 3:30

If you are at GDC in San Francisco this weekend then come check out my talk titled “Rapid, Iterative Prototyping Best Practices” on Wed at 3:30. I’m going to go over the design and production process behind the early versions of Slam Bolt Scrappers, Dance Central, and of course Go Home Dinosaurs. It’s gonna be a blast!

Not in SF this week? Never fear! I’ll post the slides from the talk up here as soon as it’s over so you can follow along at home.

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The Tale of the Christmas Taco: Part One in a Holiday Series

The holidays are fast approaching, and with them come days steeped in tradition.  There are plenty of time honored rituals that demand reverence… this is not necessarily one of them.

Instead we will look at the home-spun tradition of Adriel; Fire Hose Programmer and resident Unicorn Tamer.

About ten years ago Adriel’s step-mother thought it would be keen to have her family create Christmas ornaments from scratch. Gathering up glitter, glue, construction paper, and other craft essentials, the family made several ornaments including some terrible looking reindeer, an awful angel (the angel’s head is a gatorade bottle cap with a smiley face drawn on), and some ‘actually pretty decent’ snowflakes.

Enraptured in the merriment of ornament creation, and more than likely tapping into some sort of Martha Stewart magic, the family soon came to the inevitable conclusion that they would construct a paper taco.

“We combined our efforts to create tiny little strips of green for the lettuce, red for the tomatoes, yellow for the cheese, and all sorts of other ingredients.”


The result was a thing of beauty: the Christmas Taco. Every year it is placed front and center …

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