Jobs

Are you looking for a creative, innovative studio where you can really make an impact? Want to drop out of the big studio rat race and join the indie revolution? Apply to Fire Hose! Send a copy of your resume and/or portfolio to jobs<at>firehosegames[dot]com

Current openings

 

Art Lead/Director – We need a rock star who can not only do production work but can also push other artists above and beyond their A game. Candidates should be have extensive portfolios showcasing modeling/texturing or animation/rigging, or ideally both. They should also have strong concepting and design abilities. Most importantly they should be able to give pointed, meaningful feedback and help other artists to improve their work. We need someone with at least 5 years experience, and at least 1 year of that has to have been in a leadership role. We want to learn from you, so make sure you can teach us!

3D Artist - We want an experienced artist to help develop characters and environments that look incredible. Think you can help? In particular we need especially strong character/environment modeling and texturing skills, 2+ years game-industry experience with 1+ shipped titles, and an ability to work in a diverse styles (realistic, toon etc.). Oh, and you should have in-depth familiarity with 3DSMax, Maya, Photoshop and other industry-standard tools. Pluses include concepting/Illustration/Storyboarding experience, Scripting knowledge (MEL, Max Script, Python), and VFX experience for games. US CITIZENS ONLY PLEASE.

3D Animator - We need an experienced animator who can help bring our exciting new games to life! Candidates must demonstrate a strong understanding of the principles of animation, have 2+ years game-industry experience with 1+ shipped titles, and have an ability to work within multiple styles of animation (realistic, toon etc.). Of course candidates must be familiar with 3DSMax, Motion Builder, Maya or equivalent (MAX preferred) and character setup/rigging techniques. Pluses include traditional drawing/concepting/2D skills, scripting experience (MEL, Max Script, Python), and 3D Modeling/Texturing skills. US CITIZENS ONLY PLEASE.

Server Side Programmer – We need a ninja progammer to help build out some of our game systems. In particular we are looking for a C++ developer with server side/web programming and database programming. Pluses include knowledge of Amazon Web Services or Google Web Toolkit, microtransactions experience, and games industry experience. It’d be great if you’ve worked with a range of platforms as well (mobile, PC, console). No student applications, sorry!

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