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	<title>Fire Hose Games &#187; addicting</title>
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	<link>http://www.firehosegames.com</link>
	<description>Home of Slam Bolt Scrappers</description>
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		<title>What We&#8217;re Playing: Desktop Dungeons</title>
		<link>http://www.firehosegames.com/2010/09/what-were-playing-desktop-dungeons/</link>
		<comments>http://www.firehosegames.com/2010/09/what-were-playing-desktop-dungeons/#comments</comments>
		<pubDate>Wed, 15 Sep 2010 22:34:13 +0000</pubDate>
		<dc:creator>Eitan</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[What We're Playing]]></category>
		<category><![CDATA[addicting]]></category>
		<category><![CDATA[Desktop]]></category>
		<category><![CDATA[dungeons]]></category>
		<category><![CDATA[Dylan]]></category>
		<category><![CDATA[Fitterer]]></category>
		<category><![CDATA[lazy monsters]]></category>
		<category><![CDATA[QCF Design]]></category>
		<category><![CDATA[rougelike]]></category>

		<guid isPermaLink="false">http://www.firehosegames.com/?p=1507</guid>
		<description><![CDATA[Desktop Dungeons is an addicting little game that can be played over and over for hours. <a href="http://www.firehosegames.com/2010/09/what-were-playing-desktop-dungeons/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-1508" title="DON'T ATTACK THE SNAKE YOU'LL GET POISONED" src="http://www.firehosegames.com/backend/wp-content/uploads/2010/09/DesktopDungeons.png" alt="DON'T ATTACK THE SNAKE YOU'LL GET POISONED" width="550" height="400" /></p>
<p>So at PAX Dylan Fitterer (of Audiosurf fame) claimed he was addicted to this little <a href="http://www.qcfdesign.com/?cat=20">dungeon crawler</a> rougelike and that he had wasted some 15+ hours playing it. I decided to give it a shot,<em> and holy crap was he right, this game is SUPER addicting</em>. But it&#8217;s so much fun!</p>
<p>Each round of the game is short, generally taking under 15 minutes to play. You roam around the dungeon, dispatching the world&#8217;s laziest monsters who just hang out in one spot and wait for you to fight them. What&#8217;s really neat is the way that you refill health and mana &#8211; simply <em>exploring</em> the dungeon gives back health, and as the dungeon has a limited size unexplored territory becomes a resource to be managed. Brilliant! Layer that on top of an especially deep game with lots of replyability thanks to a highly variable set of characters, races, purchasable items, dungeon challenges, and magic spells, and you&#8217;ve got a game that can be played over and over again for a long time.</p>
<p>What are you doing still here? It&#8217;s a free download! <a href="http://www.qcfdesign.com/?cat=20">Go grab it now from QCF design</a> and have fun wasting an evening on this!</p>
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		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>What We&#8217;re Playing: Grow Cube</title>
		<link>http://www.firehosegames.com/2009/06/what-were-playing-grow-cube/</link>
		<comments>http://www.firehosegames.com/2009/06/what-were-playing-grow-cube/#comments</comments>
		<pubDate>Mon, 22 Jun 2009 14:00:12 +0000</pubDate>
		<dc:creator>Eitan</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[What We're Playing]]></category>
		<category><![CDATA[addicting]]></category>
		<category><![CDATA[cube]]></category>
		<category><![CDATA[eyezmaze]]></category>
		<category><![CDATA[grow]]></category>
		<category><![CDATA[rpg]]></category>

		<guid isPermaLink="false">http://www.firehosegames.com/?p=499</guid>
		<description><![CDATA[Grow Cube is an fun, interesting game from EyeMaze with a great aesthetic <a href="http://www.firehosegames.com/2009/06/what-were-playing-grow-cube/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-500" title="I'm totally a sucker for those hard working little stick figure dudes. I'd love to play a game where you are a maniacal overlord ruling over many cute stick figures who do your evil bidding. In other words, Pikmin." src="http://www.firehosegames.com/backend/wp-content/uploads/2009/06/center_grow_cube.jpg" alt="I'm totally a sucker for those hard working little stick figure dudes. I'd love to play a game where you are a maniacal overlord ruling over many cute stick figures who do your evil bidding. In other words, Pikmin." width="350" height="232" /></p>
<p>Got a few hours to kill? Are you really into trial and error? Then do I have a game for you! <a href="http://www.eyezmaze.com/eyezblog_en/blog/2005/09/grow_cube.html#monster">Grow Cube</a> is a fun and addicting little game in which you add elements to a cube and watch them interact. It seems simple but the combinations possible through trial and error make the game really interesting. It&#8217;s also wicked cool to see the little dudes do their thing and run around the environment. While the end goal may not be clear I can assure you that you will know when you&#8217;ve won.</p>
<p>If you like the game I&#8217;d recommend checking out all the other offerings at by <a href="http://www.eyezmaze.com/">EYEZMAZE</a>, like the Grow RPG. I might do a separate blog post on that one later.</p>
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		<slash:comments>0</slash:comments>
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		<title>What We&#8217;re Playing: GemCraft</title>
		<link>http://www.firehosegames.com/2009/04/what-were-playing-gemcraft/</link>
		<comments>http://www.firehosegames.com/2009/04/what-were-playing-gemcraft/#comments</comments>
		<pubDate>Tue, 28 Apr 2009 23:34:07 +0000</pubDate>
		<dc:creator>Eitan</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[What We're Playing]]></category>
		<category><![CDATA[addicting]]></category>
		<category><![CDATA[Armor Games]]></category>
		<category><![CDATA[defense]]></category>
		<category><![CDATA[Game in a Bottle]]></category>
		<category><![CDATA[gem]]></category>
		<category><![CDATA[GemCraft]]></category>
		<category><![CDATA[tower]]></category>

		<guid isPermaLink="false">http://www.firehosegames.com/?p=365</guid>
		<description><![CDATA[GemCraft is fun as hell, and a great time waster. Be careful. <a href="http://www.firehosegames.com/2009/04/what-were-playing-gemcraft/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-medium wp-image-366" title="At least this game isn't as horribly addicting as desktop tower defense. I swear, I almost failed out of grad school because of that title. I even got to level 82 once on challenge mode! Alas, my thesis advisor was not impressed and wanted me to focus more on &quot;research&quot;." src="http://www.firehosegames.com/backend/wp-content/uploads/2009/04/gemcraft-300x225.jpg" alt="At least this game isn't as horribly addicting as desktop tower defense. I swear, I almost failed out of grad school because of that title. I even got to level 82 once on challenge mode! Alas, my thesis advisor was not impressed and wanted me to focus more on &quot;research&quot;." width="300" height="225" /></p>
<p><a href="http://en.wikipedia.org/wiki/Tower_defense">Tower Defense</a> has somehow become its own genre lately, and what an addicting genre it is. The games center around preventing enemies, or creeps, from traveling from thier source/spawnpoint to your sink/base by building upgradable, stationary attack towers. They also tend to have a terrific sense of flow, as it&#8217;s all you can do to keep up with the never-ending waves of enemies while building up your defenses. Because of the hightened sense of flow it&#8217;s easy to waste hours upon hours playing them, so be careful with this one.</p>
<p>You see, <a href="http://armorgames.com/play/1716/gemcraft">GemCraft </a>is a highly polished TD game with distinct stages, a &#8220;level up&#8221; mechanic for improving your stats, and a much needed save function as the game is easily several hours long even if you&#8217;re good. The most interesting thing though is the importance of color. All weapons (gems) in the game have a hue value, and gems are especially effective against enemies of opposite hue. So an orange gem works well on blue enemies, and a green gem works nicely on red creeps. The game gets really good when you start &#8220;mixing&#8221; gems to make them more powerful and combine colors, bonus stats, and of course change the hue value. It&#8217;s hard to explain, but great once you start playing.</p>
<p>Be warned, the game is <strong><em>highly </em></strong>addictive.</p>
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