Posts tagged with “artist”

Fire Hose is Hiring!

Do you want to work for an awesome indie studio in one of the hippest places on Earth? Fire Hose Games in Cambridge Massachusetts is hiring!

Take a look at our jobs page; We are looking for an Art Director, a Programmer, a 3D Animator, and a 3D Artist to join our team.

Working for us comes with all kinds of perks:

1. You will have unfettered access to chairs with wheels on them!

2. You can draw on our whiteboard with up to four colors at a time!

3. We have snacks, so many snacks, and you can partake in them!

4. We play Dominion!

5. We have a Zombie Apocalypse Survival Plan in place!

6. Some have said that working for us gives you +5 in Speechcraft within Skyrim (yet to be proven)

7.  We make video games!

You psyched? Sure you are. Take a look at the postings and apply.

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Art Director Opening

This was my desktop background up until this post. Now it's space invaders.

Tired of working for a big studio that doesn’t appreciate the work that you do? Were you caught in one of the recent rounds of layoffs? Do you know you could be a terrific leader given the chance? Do you want to join the indie revolution and make awesome games that are a ton of fun and not just some run-of-the-mill shooter?

Then apply to us! We’ve got an opening for an art director and we want to get a new superstar to join our team. Want the details? HERE THEY ARE MY FRIEND.

We’re looking for an artist with 3+ years of experience making console video games, specifically with the PS3 and/or Xbox 360. Strong proficiency with 3DS Max, Photoshop, and Illustrator required (bonus if you know Maya, After Effects, and of course MS Paint). Animation, 3D modeling, and character skills should be exceptional. We would prefer if you’re also great at environmental work and 2D illustrating/concepting, but the 3D stuff is more important. Moreover we need someone who can manage a small 2-3 person art team and make sure that everyone is producing shipping quality assets and working efficiently.

Compensation and Benefits

- Competitive start up wages
- Super generous stock options – you’re getting in on the ground floor of an up and coming studio
- Kickass health care
- 3-4 weeks vacation time, and sick time on top of that
- We only work ~45 hours/week. Really! You can have a life outside of work!
- An environment where you’re part of a small team and get to make real design and creative decisions. You’ll no longer be a cog in the machine!
- Lots of yummy food, snacks, and drinks in the office

To apply, please send your resume and portfolio to jobs [at] firehosegames dot com.

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We’re looking for an Artist!

Man, I would totally do the art myself if I had the time. I'm super pro at using MS Paint, I've even been known to break out GIMP on occasion. WHAT NOW, ADOBE?

Our game is really coming along, and it looks like we might want some extra help getting our game looking amazing. So we’re putting out a call for an artist to help us out! The description is below, or you can check out the jobs page. If you happen to know refer an artist looking to us and we hire him/her we’ll hit you up with a finders fee (read: lotsa thank you beer + food).

Ideal candidates should be based in Boston or willing to move here, and should be super psyched at the prospect of working at an awesome new indie start up. Hopefully we’ll hear from some of our readers!

Job Opening – Artist: We are looking for a freelance or contract artist with preferably 3+ years of experience making video games. Generalist skills required, must have strong 2D and 3D background and the ability to create both compelling environments and characters. Proficiency in 3DS Max, Photoshop, and Illustrator required. Extensive video game knowledge a big plus, as is any previouis game design experience. We’re looking for a good collaborator who can work in an established style and also expand upon it, and is able to take feedback and give it. If there is a good fit the work could turn into a permanent position.

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