Posts tagged with “demiurge”

Slam Bolt Scrappers coming to PAX East!

Hey Scrappers, have we got some cool news for you: We’re bringing Slam Bolt Scrappers to PAX East! Now that the conference is once again on our home turf (we originally appeared in the indie showcase last year, so it’s very cool to come full circle and have our own booth), the Fire Hose team will be out in full force telling people all about SBS at our fully customized and super awesome booth, #1133.  So be sure to stop by, say hello, and check out all the never-before-seen gameplay we’ve put in since you last saw the game.  I’ll also be doing personal walkthroughs, so if you really like my walkthrough video, get your requests in now and I’ll walk you through anything and everything about SBS.  Just like the video.  But in person.  SWEET, right?  We’ve got a few other surprises in store for you, so stay tuned for more info as PAX approaches.

Extra exciting: Last night, the super secret booth guest we’ve lined up for you all was revealed in a new, 3-part Joystiq article.  That’s right, Chris Hecker, the man behind the upcoming indie blockbuster, SpyParty, will have a station set up in our booth to show off the game!  I’m personally thrilled to have him joining us at PAX and can’t wait to get my hands on some sniper-on-spy mindgame action.  Our booth, #1133, is also right across from EA and our Cambridge neighbors at Demiurge Studios, who will be showing off their new title, Shoot Many Robots.  Our Alma Mater, MIT: GAMBIT, will also be a mere one booth away – be sure to check out their latest goods as well.  So, if you’re stopping by our booth, be ready for gaming Nirvana!

If you’re a developer type, we’ll also be in San Francisco at GDC next week to chat about developmental stuff and show off SBS.  So, if you see us, come and say hello!

Be sure to check out our twitters and join our Fan Page for more updates.

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2 Boston Talks: IGC East and MIT BiG

POLL TIME! How many people actually read the title text? If you are reading this, drop me a line at eitan@firehosegames.com with the subjec title "Title Text!" for a chance to win a fabulous prize! Also, you'll help me figure out if anyone actually checks this.

Fire Hose has some talks coming up! Back to back talks in fact, on May 7th and 8th. Both are in Boston, so if you are in town be sure to stop by and check them out!

What’s that? Can’t afford the conference tickets? Never fear, I’ll be posting a short synopsis of each talk right here on this website. Here’s a sneak peek:

Thursday, May 7th, 10:30 – 11:20 – Rapid and Iterative Prototyping, or How to Rip Off Dinosaur Comics
Ethan and I are going to talk about how to make video games quickly even if you don’t have all the pieces in place. We’ll keep things exciting with lots of jokes, and we’ll be showing off early builds of our current game to illustrate points. The talk is guaranteed to entertain, or we’ll go back in time and save you the 60 minutes by telling you to skip it. You can read more about the talk here or on the conference’s website.

Friday, May 8th, 11:45 – 12:30 – Digital Distribution Panel
I really have no idea what the panel is going to be about beyond the title, but I bet it’s going to be pretty interesting as all three of us panelists come from pretty different backgrounds. My friend Al Reed from Demiurge Studios will be there, and he knows a hell of a lot more than me, so I’m exicted to see what he’s got to say. You can read more about the speakers here but I don’t see a page for our panel. Scot Osterweil and Dave Edery are doing a panel on Serious Games which should be pretty cool too.

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