20 Lessons Learned for Getting the Most out of Your Early Career


GDC is over, and my talk “From College To Industry: 20 Lessons Learned for Getting the Most out of Your Early Career” went fairly well I think.  The room was packed, which was no small feat considering how big it was, but I think that was mainly because those attending the Career Seminar had nowhere else to go during that time.  I could be wrong, though.  The title could have been that good.

Regardless, the slides for the talk are now posted and available for anyone.  I’ve been asked to give this talk a few more times, but I think I’m going to revise it a bit.  I really want to emphasize the two points about knowing business and making sure all the founders of a company are on the same page.  Of all the points in my talk, these two feel like the most important, but also the most belabored by other speakers, and also the most ignored.  They may be lessons that you have to learn the hard way, but want to do …

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Fire Hose at GDC

Next week, a portion of the Fire Hose team will be in San Francisco attending and participating in the Game Developer’s Conference, the largest professional conference for game developers in the world. GDC is the place where game developers gather to share their accumulated knowledge, network, do shady business deals and, of course, party.  And as you know, we at Fire Hose know how to party.

But it’s not all fun and games. The Fire Hose team will be out on the floor, showing off Slam Bolt Scrappers at the Sony Online Entertainment booth to old fans and new fans.  A few of us will also be wandering the show, looking for new friends and connecting with old ones, and hopefully finding a few that will be buy us drinks.

While GDC is targeted toward the professional game developer, it also has a lot to offer students and industry hopefuls as well.  On Friday, GDC offers its Game Career Seminar, a track targeted at students looking to break into the industry.

I will actually be …

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