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	<title>Fire Hose Games &#187; global</title>
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		<title>What We&#8217;re Playing: RunRunRunJump</title>
		<link>http://www.firehosegames.com/2010/02/what-were-playing-runrunrunjump/</link>
		<comments>http://www.firehosegames.com/2010/02/what-were-playing-runrunrunjump/#comments</comments>
		<pubDate>Wed, 03 Feb 2010 17:15:10 +0000</pubDate>
		<dc:creator>Eitan</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[What We're Playing]]></category>
		<category><![CDATA[game jam]]></category>
		<category><![CDATA[global]]></category>
		<category><![CDATA[jump]]></category>
		<category><![CDATA[run]]></category>
		<category><![CDATA[runrunrunjump]]></category>
		<category><![CDATA[unity]]></category>

		<guid isPermaLink="false">http://www.firehosegames.com/?p=902</guid>
		<description><![CDATA[RunRunRunJump is one of the best games to come out of last weekend's Global Game Jam <a href="http://www.firehosegames.com/2010/02/what-were-playing-runrunrunjump/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-903" title="All games should have a section where the hero has to run away from a rolling boulder. Classic." src="http://www.firehosegames.com/backend/wp-content/uploads/2010/02/RunRunRunJump.png" alt="All games should have a section where the hero has to run away from a rolling boulder. Classic." width="550" height="425" /></p>
<p>The <a href="http://www.globalgamejam.org/">Global Game Jam</a> was last weekend, and a lot of amazing games were made (for a recount of how one went down check out <a href="http://www.firehosegames.com/2010/01/global-game-jam-2010-artist-jason-reports-from-the-front/">Jason&#8217;s</a> <a href="http://www.firehosegames.com/2010/01/ggj-2010-the-most-heartbreaking-laughter/">awesome</a> <a href="http://www.firehosegames.com/2010/02/ggj-2010-post-mortem-ing-a-weekend/">dev blog</a>). A full run down of the more interesting Boston offerings is coming soon, don&#8217;t worry!</p>
<p>The current front runner for our favorite GGJ game? That would have to be <a href="http://gtproductions.net/projects/runrunrunjump ">RunRunRunJump</a>, a delightful and short game by Owen Macindoe, Scott Macmillan, Daniel Perry, Alex Schwartz, and Stephie Wu. The game is a simple platformer, but what is interesting is that the environment literally tells you what to do &#8211; if the ground says run, then run! If it says jump, then jump! The soundtrack is especially amazing as it is self referential as well &#8211; listen for a few seconds and you&#8217;ll know what I mean.</p>
<p>Of course, the theme of the game jam was deception so you should expect a couple of twists to be thrown at you as the game goes on. Keep playing though &#8211; the victory screen at the end of the game makes it all worthwhile.</p>
<p>One important thing to note is that the game requires the <a href="http://unity3d.com/webplayer/">Unity web player to work, download it here</a>. And then go play <a href="http://gtproductions.net/projects/runrunrunjump ">RunRunRunJump</a>!</p>
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		</item>
		<item>
		<title>What We Played in 2009</title>
		<link>http://www.firehosegames.com/2009/12/what-we-played-in-2009/</link>
		<comments>http://www.firehosegames.com/2009/12/what-we-played-in-2009/#comments</comments>
		<pubDate>Mon, 28 Dec 2009 23:10:59 +0000</pubDate>
		<dc:creator>Eitan</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[What We're Playing]]></category>
		<category><![CDATA[2009]]></category>
		<category><![CDATA[Auditorium]]></category>
		<category><![CDATA[Boston]]></category>
		<category><![CDATA[Canabalt]]></category>
		<category><![CDATA[cube]]></category>
		<category><![CDATA[Dino Run]]></category>
		<category><![CDATA[dionsaurs]]></category>
		<category><![CDATA[don't eat the mushroom]]></category>
		<category><![CDATA[effing hail]]></category>
		<category><![CDATA[eversion]]></category>
		<category><![CDATA[free]]></category>
		<category><![CDATA[fun]]></category>
		<category><![CDATA[game jam]]></category>
		<category><![CDATA[GemCraft]]></category>
		<category><![CDATA[global]]></category>
		<category><![CDATA[grow]]></category>
		<category><![CDATA[legend]]></category>
		<category><![CDATA[mushroom]]></category>
		<category><![CDATA[princess]]></category>
		<category><![CDATA[QWOP]]></category>
		<category><![CDATA[redistricting]]></category>
		<category><![CDATA[roar]]></category>
		<category><![CDATA[robot]]></category>

		<guid isPermaLink="false">http://www.firehosegames.com/?p=816</guid>
		<description><![CDATA[A list of the fun free games we played in the past year <a href="http://www.firehosegames.com/2009/12/what-we-played-in-2009/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-817" title="These games cost money. That's bad. The games in this list? They are free. That's good! Our games? Cost money. But they're still good!" src="http://www.firehosegames.com/backend/wp-content/uploads/2009/12/gamecollection.jpg" alt="These games cost money. That's bad. The games in this list? They are free. That's good! Our games? Cost money. But they're still good!" width="550" height="475" /></p>
<p>2009 was an awesome year for games! And we played a lot of them! Here&#8217;s a recap of the great games we played this year. If you haven&#8217;t tried them yet, now&#8217;s your chance! They are all FREE and just waiting for you to enjoy them.</p>
<p>Our year started off with a great little platformer called <a href="http://www.firehosegames.com/2009/01/fun-free-eversion/">Eversion</a> that has a scary twist (a retail version is in the works). We then laughed a ton while living out the Olympic dreams of <a href="http://www.firehosegames.com/2009/01/fun-free-qwop/">QWOP</a>. There were a few fun games in the <a href="http://www.firehosegames.com/2009/02/fun-free-boston-global-game-jam-games/">Boston Global Game Jam</a>, and <a href="http://www.firehosegames.com/2009/02/fun-free-the-redistricting-game/">The Redistricting Game</a> taught us about how messed up our current electoral system is.</p>
<p><a href="http://www.firehosegames.com/2009/02/fun-free-the-legend-of-princess/">The Legend of Princess</a> gave us a glimpse of what could have been a sequel to Zelda 2 (on the NES), and <a href="http://www.firehosegames.com/2009/03/what-were-playing-dino-run/">Dino Run</a> ate up a bunch of our time as we ran away from Armageddon with our dinosaur brethren. Speaking of dinosaurs, have you checked out <a href="http://www.firehosegames.com/2009/04/what-were-playing-robot-dinosaurs/">Robot Dinosaurs that Shoot Beams When They Roar</a> yet? It&#8217;s a pivotal work in gaming. <a href="http://www.firehosegames.com/2009/04/what-were-playing-gemcraft/">Gemcraft</a> is an addicting little tower defense game with a fun chromatic twist, and <a href="http://www.firehosegames.com/2009/05/what-were-playing-facade/">Facade</a> is an older game (2004 or 5, I think) but still a lot of fun to play today.</p>
<p><a href="http://www.firehosegames.com/2009/06/what-were-playing-effing-hail/">Effing Hail</a> is a neat little flash game where you destroy buildings, airplanes, and satellites with hail, or if you are in a more constructive mood you can try building with <a href="http://www.firehosegames.com/2009/06/what-were-playing-grow-cube/">Grow Cube</a>. <a href="http://www.firehosegames.com/2009/07/what-were-playing-dont-eat-the-mushroom/">Don&#8217;t Eat the Mushroom</a> (and Knytt Stories) is a hilarious game about what happens when you do (or don&#8217;t) eat the mushroom, and is a must play for any serious gamer. Finally this year we enjoyed racing through the apocalypse in <a href="http://www.firehosegames.com/2009/09/what-were-playing-canabalt/">Canabalt</a>, and subsequently relaxed with the music of <a href="http://www.firehosegames.com/2009/10/what-were-playing-auditorium/">Auditorium</a>.</p>
<p>These were all terrific games, if you haven&#8217;t tried them yet be sure to go play them all now!</p>
]]></content:encoded>
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		</item>
		<item>
		<title>What We&#8217;re Playing: Boston Global Game Jam Games</title>
		<link>http://www.firehosegames.com/2009/02/fun-free-boston-global-game-jam-games/</link>
		<comments>http://www.firehosegames.com/2009/02/fun-free-boston-global-game-jam-games/#comments</comments>
		<pubDate>Thu, 05 Feb 2009 14:55:25 +0000</pubDate>
		<dc:creator>Eitan</dc:creator>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[What We're Playing]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[game jam]]></category>
		<category><![CDATA[global]]></category>

		<guid isPermaLink="false">http://www.firehosegames.com/?p=118</guid>
		<description><![CDATA[Games made at the 2009 Boston Global Game Jam <a href="http://www.firehosegames.com/2009/02/fun-free-boston-global-game-jam-games/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-medium wp-image-119" title="Think this picture is confusing? Wait until you play the game!" src="http://www.firehosegames.com/backend/wp-content/uploads/2009/02/movemousetofulfilldestiny-300x199.png" alt="Think this picture is confusing? Wait until you play the game!" width="300" height="199" /></p>
<p>Last weekend was just chock full of games, with <a href="http://www.firehosegames.com/2009/02/mits-battlecode-ai-competition-round-up/">MIT&#8217;s battlecode final tournament</a>, the robotic competition final tournament (post coming soon), and of course the Global Game Jam, the latter of which produced a bunch of terrific games!</p>
<p>The full download list for all the games made at GAMBIT are <a href="http://globalgamejam.org/Game_browser?tid[]=3">posted here</a>. Of special interest in my opinion is <a href="http://dan.roy.name/games/movemouse/index.html">Move Mouse to Fulfill Destiny</a>, an artistic title by Dan Roy, Will Jennings, and Filippo Beck Peccoz. You can read the description about how you are a farmer making friends, but if you ask me it&#8217;s much more fun to just play without thinking too much. <a href="http://globalgamejam.org/games/beat">The Beat</a> is an interesting two player puzzle game which is all about timing your actions with the actions in the world, and was made by Marc Flury, Jesper Juul, Van Nguyen, Randy O&#8217;Connor, Filippo Beck Peccoz, and Daniel Costello. You can&#8217;t play it alone so be sure to find a buddy! It has an especially entertaining &#8220;scream&#8221; option, which doesn&#8217;t seem to accomplish anything but sure is fun to do.</p>
<p>Of course there were several other games made at GAMBIT, and hundreds made all over the world! Check out as many as you can <a href="http://globalgamejam.org/games">at the GGJ game browser.</a></p>
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