Less Swag But More High Fives: Anthony Carboni on the IGF and GDC

Last year CEO and creator of ByteJacker, Anthony Carboni, hosted the Independent Games Festival. As you know Fire Hose Games is excited to be part of the record breaking number of entries in the 2011 IGF.

Anthony was able to give us a bit of his time and tell us about his experience as a host and as a gamer at last year’s festival.

You were able to host the 2011 IGF awards, what was that experience like? Awesome. Amazing. Unbelievably great. It was so wonderful to not just meet the people whose games I’d been talking about for years, but also to have some small part in recognizing and celebrating their work.

Why do you think the IGF awards are important to indie game developers? Well, in a practical sense, there are a cash awards and obviously a lot more visibility. There are fewer marketing opportunities and a lot less money available for indies to get their name out there – something like the IGF awards can really help with that. On another level, one that …

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Go Home Dinosaurs is in good company as an entry in this year’s Independent Games Festival

The Independent Games Festival is the longest running and largest independent games festival in the world; and Fire Hose Games just helped to break an IGF record.

The 14th Annual IGF is boasting a record breaking 568 entries into this year’s main Indie Game competition, and of course you know that Go Home Dinosaurs is one of them.

The IGF is like The Sundance Film Festival, but for games. It is held in conjunction with the Games Developers Conference where an Independent Games Festival pavilion is set up to show off the competition finalists.

What does the IGF mean for Fire Hose? It gives us and other indie game developers a chance to give our games a nice spotlight. It also allows us a chance to look at what some other indie studios are up to.

Speaking of other indie studios (slick transition right?) Outer Space Studios caught our tweet about IGF the other day and blogged about it on Read More

Slam Bolt Scrappers

We’d like to introduce you to Slam Bolt Scrappers!!

What is Slam Bolt Scrappers, you ask? Why, only the awesomest game you’ll ever play! It’s a smart brawler, full of frantic beat ’em up action with an engaging puzzle element. It’s what we’ve been hard at work developing over the past few months, and what we recently entered into the IGF and the Indie Game Challenge.

Check out www.slamboltscrappers.com for more information on the game and some awesome concept art.

Keep checking back for juicy tidbits of development as we chug along.

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