Posts tagged with “Indie Game Challenge”

Development Blog: T-Minus 4 Days to Contest Submissions

The submission will not be delayed by bad weather, faulty wiring, or cracked heat panels. WE'VE COME TOO FAR FOR THIS PEOPLE.

We’re still in crunch hell so no real post today, other than a few tantalizing tidbits of what’s to come in the following weeks:

  • Unveiling of our game’s title! I promise it will contain the word “badger” at least 15 times.
  • A video showing how we roll here at Fire Hose.
  • The first images, teasers, and art from our game.
  • Beer. Lots of it.
  • Some sweet Halloween costumes.

Wish us luck! Friday is when we pull the trigger on submitting to IGF and the Indie Game Challenge.

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Welcome to the Ridiculous World of Fire Hose

We met Denis Dyack once, it's cool

We know you’ve been anxiously awaiting a taste of what’s to come in the ridiculous world of Fire Hose….so, here’s a screen shot of one of our whiteboards with some very important tasks that we’ve been working on.

All we can share right now is that this has to do with our submission to the Indie Game Challenge, sponsored by SMU/Guildhall and GameStop. Fire Hose is about to enter (and conquer) a brand new world. Word.

More updates to follow soon.

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