Posts tagged with “indie”

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TerRover review: Hard, Silly, and Wicked Fun

Be prepared to yell and scream, mostly at your fellow players

Remember when games were hard? No hand holding, no tutorials, just throw-you-in-the-mix-and-let-you-figure-it-out hard? TerRover, by Creat Studios, is a new game out on the PSN ($15) that is hard like that, and in an awesome way. You control a cute little tank, and your only goal in life is to navigate the level and get from start to finish. Of course your path is blocked by lots of sharp things that kill you, but luckily the game provides lots of save points so if you die you are only set back a little ways. And that’s great, cause you’re gonna die a LOT. The controls of the game are what’s really difficult though – you can flip around in all sorts of ways, and between that and the bouncy physics you are frequently surprised by where you end up.

Now I’ve seen some reviews online bashing the controls, but in my opinion they are totally looking at them the wrong way. The controls are hilarious, and you wind up having an awesome time messing around with them (remember, we loved QWOP). Sure, they can be frustrating at times, but if you go with the flow you will find yourself laughing and having fun a lot more than anything else. And when you do get over that challenge hump or past that insane spikey ball of death you have a great feeling of accomplishment.

However, the game has one stellar feature which far and away outshines everything else. The multiplayer race mode in which 1-4 friends can race together is FANTASTIC. I haven’t yelled, screamed, and laughed so much with my friends since WarioWare. The race is really amusing, with people dying left and right, respawning at odd points, and just general mayhem. This feature alone makes the game worth purchasing, and I *strongly* recommend playing this with friends. If you at all like party games and/or hard games, I promise you you’ll love this one.

Full Disclosure: We hung out with the Creat guys @ E3 in the SOE booth and they are local Boston indie devs, so we’re friends with them. That said this review is impartial and not influenced by that friendship.

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Words of Wisdom: In(die)credible, now on youtube!

So you thought the slides from the PAX Prime In(die)credible talk looked cool, but wished you could catch the actual panel? WELL FEAR NOT MY FRIEND, we have it for you here! Yes, it’s a glorious 6-parter video of my talk with Robin, Nathan, Dylan, and Andy. Worth watching if you have, erm, a free hour!

Thanks to Nick Dahms for being an awesome human being all around, he taped it and then posted it on the interyoutubes.

Parts 3-6 after the jump!

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Words of Wisdom: In(die)credible! The best new indie games you haven’t played

At PAX I gave a talk with Robin Hunicke (thatgamecompany, Journey), Nathan Vella (Capybara Games, Critter Crunch), Dylan Fitterer (Audiosurf LLC, Audiosurf), and Andy Schatz (Pocketwatch Games, Monaco) called “In(die)credible! The best new indie games you haven’t played”. The talk was a ton of fun and we basically listed a ton of games that we thought were really interesting and discussed why they we thought they were interesting. I know a lot of people have been asking so here are the slides!

More importantly, here are links to all of the games we mentioned and discussed. I strongly recommend checking them out; most of them are free to play, and the ones that cost money are still so awesome that you should pay the $15 or so per title and give them a shot. Enjoy!

I’ll post video soon if I can find it.

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Slam Bolt Scrappers will be at PAX!

Robot Boss Battle in Slam Bolt Scrappers

Just 10 days until PAX in Seattle! We’re getting really excited, we’ll be showing off a bunch of new features including new levels, new characters, and this charming guy up top. We’re talking MADNESS, people!

If you are going to be in town for the show be sure to stop by our booth (#3834, next to Square Enix and located on the lower right hand corner of the exhibitor hall map) and say hi! We’ll have some nice schwag to give out to our fans, and of course we’ll have the game for you to play.

Also I’m on a panel along with a bunch of sexy indie devs (Robin Hunicke [thatgamecompany], Nathan Vella [Capybara Games], Dylan Fitterer [Audiosurf LLC], Andy Schatz [Pocketwatch Games]), and we’ll be talking about all sorts of fun new games worth checking out. It’s called “In(die)credible! The Best New Games You Haven’t Played”, and it’s taking place on Sunday, 12:00 PM – 1:00 PM, in the Raven Theatre. Come and check it out!

Oh yeah, and we’ll be taking pictures during the show. Oh yes. PICTURES.

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Fire Hose in the News

Thanks for letting us steal your stuff on a regular basis Dejobaan! This picture looks great, glad we made it.

I don’t know what’s going on lately but it seems like Fire Hosers and Slam Bolt Scrappers have been popping up in the news all over the place. You probably already heard the good news about our impending release on the PlayStation Network, but in case you missed it here is a sampling of all the other fun stuff out there on the intarwebs!

The Dejobaan guys have a kick ass new website, Indie Superstar, and in their debut Indie Water Cooler features a ridiculous conversation between Andy Moore (Fantastic Contraption), Jeff Rosen (Humble Indie Bundle), and yours truly! Best Quote: “What you produce with your Indie status may very well be shitty, but it doesn’t make you less Indie. You’re just a Shitty Indie. “

Gamespy also has a kick as new column (apparently kick ass new things are a trend?) called the Indie Spotlight, and their first highlight is Slam Bolt Scrappers! Nathan Meunier’s article is fantastic and definitely worth a read. Best Quote: “Fire Hose Games’ debut puzzle brawler is soaked in awesome.

James Bishop over at DIY Gamer wrote a well written and thought provoking article on a “less is more” philosophy where game developers are sometimes better served by trying to do one or two things well instead of spreading themselves too thin, and used Slam Bolt Scrappers as an example. Best Quote: “Simpler does not equate to worse in any way.”

Rodney Brown over at Mass High Tech put out a nice article on us getting picked up by Sony Online Entertainment, but was that picture of me really necessary?

Oh, and let’s not forget the E3 coverage! Josh Fernandes at PlayStation LifeStyle wrote a nice piece on us about his impressions. The Couch Athletics guys called us one of the 5 games you don’t want to miss from E3, and actually had us in company with Comic Jumper and Bionic Commando Rearmed 2! Wicked.

We’re super psyched that everyone likes our game, thanks for the press! If anyone out there is looking for info on us or our game please reach out to us, we’re happy to chew your ears off.

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