Eitan’s article on Usability Interface design was just published on Gamasutra today! The article talks about four key elements of UI – learnability, simplicity, efficiency, and aesthetic. Specifically, why these are important and how to critically balance these elements for your own game design. Eitan’s pretty passionate about UI, having written his master’s thesis on the topic.
It’s also filled with awesome pictures from some of our favorite games, if you’re not into reading lots of words.
Check it out, and we welcome your comments here or on the Gamasutra website!