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	<title>Fire Hose Games &#187; runrunrunjump</title>
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		<title>What we played in 2010</title>
		<link>http://www.firehosegames.com/2010/12/what-we-played-in-2010/</link>
		<comments>http://www.firehosegames.com/2010/12/what-we-played-in-2010/#comments</comments>
		<pubDate>Mon, 20 Dec 2010 21:57:10 +0000</pubDate>
		<dc:creator>Eitan</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[What We're Playing]]></category>
		<category><![CDATA[2010]]></category>
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		<guid isPermaLink="false">http://www.firehosegames.com/?p=1643</guid>
		<description><![CDATA[A review of all the great games we played in 2010. They're all free! <a href="http://www.firehosegames.com/2010/12/what-we-played-in-2010/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p><img class="size-full wp-image-1644" title="List of games I still need to play from 2010: Limbo, Starcraft 2, Red Dead Redemption, Rock Band 3 with a Keytar, Kirby's Epic Yarn, and Minecraft just to name a few. Time to get cracking!" src="http://www.firehosegames.com/backend/wp-content/uploads/2010/12/psgames.png" alt="List of games I still need to play from 2010: Limbo, Starcraft 2, Red Dead Redemption, Rock Band 3 with a Keytar, Kirby's Epic Yarn, and Minecraft just to name a few. Time to get cracking!" width="451" height="345" /></p>
<p>It&#8217;s time for our annual &#8220;we&#8217;re too lazy to put up new content so here is a rehashed post&#8221; list of all the games we played this past year. Sweet! Here&#8217;s what we played in 2010.</p>
<p>Our year started off with one of the best games to come out of the Boston Global Game Jam, a highly descriptive and amusing platformer called <a href="http://www.firehosegames.com/2010/02/what-were-playing-runrunrunjump/">RunRunRunJump</a> that has one of the best soundtracks you&#8217;ve ever heard. After that we played <a href="http://www.firehosegames.com/2010/02/what-were-playing-robot-unicorn-attack/">Robot Unicorn Attack</a> which since our post has become one of the best selling games on the iPhone (coincidence? I think not! Of course not all games on our blog get quite as much attention, and Paul Sztajer&#8217;s <a href="http://www.firehosegames.com/2010/04/what-were-playing-particulars/">Particulars</a> seems to be somewhat abandoned nowadays judging from the leaderboards. But hey, if you ever wanted to be #1 on some boards now is your chance! I&#8217;m personally at #2 of all time with 325K.</p>
<p>We laughed a ton playing <a href="http://www.firehosegames.com/2010/04/what-were-playing-sydney-shark/">Sydney Shark</a>, one of the most hilarious games we&#8217;ve seen since<a href="http://www.firehosegames.com/2009/04/what-were-playing-robot-dinosaurs/"> Robot Dinosaurs that Roar</a>. Where else can you chomp horse heads, killer whales, and nuclear missiles as a shark? Jay Pavlina&#8217;s <a title="Super Mario Bros. Crossover" href="http://www.firehosegames.com/2010/05/what-were-playing-super-mario-bros-crossover/" target="_blank">Super Mario Bros. Crossover</a> got a ton of well deserved internet attention, and since the initial release Jay&#8217;s been hard at work adding special new features for each character. We then looked at an artier game called <a href="../2010/06/what-were-playing-every-day-the-same-dream/">Every Day the Same Dream</a>, which still has a terrific ending if you haven&#8217;t tried it yet. I find it interesting that since that game came out a similar title called <a href="http://www.newgrounds.com/portal/view/555181">One Chance</a> was released, which while somewhat derivative is also excellent with a fantastic ending(s?).</p>
<p>Of course if you aren&#8217;t feeling especially artistic and just want a fun platformer then <a href="../2010/06/what-were-playing-enough-plumbers/">Enough Plumbers</a> was probably right up your alley. Any game where you kill clones of Mario and light yourself on fire with jalapeno peppers has to be fun. If you&#8217;re more of an RPG or educational gaming fan you&#8217;ll probably like <a href="../2010/07/what-were-playing-cellcraft/">CellCraft</a>, a game which not only has &#8220;craft&#8221; in the title but teaches about both cellular microbiology and platypuses. And if you&#8217;re the type of gamer who care for roguelikes and has several days of free time then <a href="../2010/09/what-were-playing-desktop-dungeons/">Desktop Dungeons</a> is the game for you &#8211; I think I almost burned a week on that one before deciding I had gone &#8220;far enough&#8221;. I hope QCF design brings it to consoles!</p>
<p>At the end of the year we wrapped up the demo of the still-in-development indie game <a href="http://www.firehosegames.com/2010/10/what-were-playing-plank-demo/">Planck</a> by Shadegrown Games, a neat experimental music game with some fun shooting bits. We also played the phenomenal tower defense game <a href="http://www.firehosegames.com/2010/11/what-were-playing-ghost-hacker/">Ghost Hacker</a> by Core Sector, and then finally wrapped up the year with the engaging short interactive fiction title <a href="http://www.firehosegames.com/2010/12/boston-indie-update/">The Warbler’s Nest</a> by Jason McIntosh. It was a good year!</p>
<p>If you haven&#8217;t played any of these games yet be sure to take a look at them over break, they&#8217;re a ton of fun and every single one of them is free to play!I can&#8217;t <em>wait</em> for the awesome games we&#8217;ll wind up playing in 2011.</p>
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		</item>
		<item>
		<title>What We&#8217;re Playing: RunRunRunJump</title>
		<link>http://www.firehosegames.com/2010/02/what-were-playing-runrunrunjump/</link>
		<comments>http://www.firehosegames.com/2010/02/what-were-playing-runrunrunjump/#comments</comments>
		<pubDate>Wed, 03 Feb 2010 17:15:10 +0000</pubDate>
		<dc:creator>Eitan</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[What We're Playing]]></category>
		<category><![CDATA[game jam]]></category>
		<category><![CDATA[global]]></category>
		<category><![CDATA[jump]]></category>
		<category><![CDATA[run]]></category>
		<category><![CDATA[runrunrunjump]]></category>
		<category><![CDATA[unity]]></category>

		<guid isPermaLink="false">http://www.firehosegames.com/?p=902</guid>
		<description><![CDATA[RunRunRunJump is one of the best games to come out of last weekend's Global Game Jam <a href="http://www.firehosegames.com/2010/02/what-were-playing-runrunrunjump/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-903" title="All games should have a section where the hero has to run away from a rolling boulder. Classic." src="http://www.firehosegames.com/backend/wp-content/uploads/2010/02/RunRunRunJump.png" alt="All games should have a section where the hero has to run away from a rolling boulder. Classic." width="550" height="425" /></p>
<p>The <a href="http://www.globalgamejam.org/">Global Game Jam</a> was last weekend, and a lot of amazing games were made (for a recount of how one went down check out <a href="http://www.firehosegames.com/2010/01/global-game-jam-2010-artist-jason-reports-from-the-front/">Jason&#8217;s</a> <a href="http://www.firehosegames.com/2010/01/ggj-2010-the-most-heartbreaking-laughter/">awesome</a> <a href="http://www.firehosegames.com/2010/02/ggj-2010-post-mortem-ing-a-weekend/">dev blog</a>). A full run down of the more interesting Boston offerings is coming soon, don&#8217;t worry!</p>
<p>The current front runner for our favorite GGJ game? That would have to be <a href="http://gtproductions.net/projects/runrunrunjump ">RunRunRunJump</a>, a delightful and short game by Owen Macindoe, Scott Macmillan, Daniel Perry, Alex Schwartz, and Stephie Wu. The game is a simple platformer, but what is interesting is that the environment literally tells you what to do &#8211; if the ground says run, then run! If it says jump, then jump! The soundtrack is especially amazing as it is self referential as well &#8211; listen for a few seconds and you&#8217;ll know what I mean.</p>
<p>Of course, the theme of the game jam was deception so you should expect a couple of twists to be thrown at you as the game goes on. Keep playing though &#8211; the victory screen at the end of the game makes it all worthwhile.</p>
<p>One important thing to note is that the game requires the <a href="http://unity3d.com/webplayer/">Unity web player to work, download it here</a>. And then go play <a href="http://gtproductions.net/projects/runrunrunjump ">RunRunRunJump</a>!</p>
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