Posts tagged with “Slam Bolt Scrappers”

Kate: on the Fire Hose Blog, Twitter, and Facebook, reading your posts

Let me introduce myself, my name is Kate and I am the new Community Manager and resident Gal Friday at Fire Hose Games. What does that mean for you? That means that you will be seeing more updates, more exclusive Fire Hose games information, and more interaction between Fire Hose and their fans than ever before.

The party has started and it is here.

There is so much that I want to talk about– Slam Bolt Scrappers is more than likely the best tower strategy meets brawling match up I have ever played and there will be lots of news about that title coming up soon. (Speaking of which if you haven’t played SBS yet why not go ahead and fix that over at the PSN store? ^_^ ) Go Home Dinosaurs is ridiculously fun and educational. (Did you know that dinosaurs were, in fact, made of bacon? True story.)

For my first post though I just want to say hello and tell you a bit about myself… By which I mean I will provide a quick rundown of the games I am playing that were not created by Fire Hose. ^_~

I am currently playing RE4 on the XBOX 360.I am also dabbling with Atlus’ Catherine and am looking forward to both 2K Games’ XCOM and BioShock Infinite from Irrational. I am also a big fan of Twisted Pixel’s Mr. and Ms. Splosion Man. I am especially fond of Ms. Splosion Man singing bits of Spice Girls songs. ^_^

Everybody loves to splode.

I enjoy several different types of games from platformers and RPGs to puzzle and FPS style gameplay– if there is a controller or a computer screen involved I will more than likely play for hours on end ignoring all basic human needs for nutrition until I have gotten all endings, achievements, trophies, or other spiffies.

I am also relying on video games to get back into shape and am currently moving and grooving my way to a better me using Harmonix’s Dance Central as a key piece in my exercise strategy. (Hey, did you know that Dance Central is actually part of the Fire Hose portfolio? It’s true!  …. maybe I can get someone here to fix it so that Poker Face shows me loosing 6,000 calories per round…. ^_^ )

There may or may not be footage of me on Youtube dancing around to Maneater with a blindfold on.

So, that is a bit about me. I look forward to getting to know all of the Fire Hose fans out there and providing you with heaps of news, exclusives, pictures, videos, the works! If you have a question or comment drop me a line or find me on the Fire Hose Facebook Page or the Fire Hose Twitter. ^_^

 

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Correction on Slam Bolt Scrappers Post Mortem

Egg on our face time!

I’ve gotta own up. Last week at the post mortem talk about Slam Bolt Scrappers I misspoke and inadvertently misrepresented the current state of Gamebryo. I said that it was dead, which is not the case – in fact it the engine is very much alive and is still in development thanks to Gamebase Co., Ltd. What I should have said during the talk was that the uncertainty of the future of the Gamebryo engine is what had us concerned.

I apologize for the confusion that my misstatement caused. Working with Gamebryo on Slam Bolt Scrappers was an absolute pleasure and Emergent (and more recently Gamebase) went above and beyond in terms of being a good partner for our studio. I’d definitely recommend the engine to any devs looking for a great cross platform solution for their game.

Whew! I feel better. Time to go play some Mrs. Splosion Man. That game is awesome.

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Slam Bolt Scrappers Post Mortem

Ever wonder what we think of Slam Bolt Scrappers? What we feel we did well, and where we think we goofed? Well, today is your lucky day! Last night I spoke at the monthly video game developer meet up here in Boston and gave a run down of what went well and what didn’t go well while we were making Slam Bolt Scrappers (what is called a post mortem in the vernacular), and it was really interesting!

In the talk I discuss how we messed up (tutorial problems, too chaotic), how we did well and got lucky (working with SOE, getting the game out early and often), and what was bittersweet (not putting in networked multiplayer, being especially innovative). If you are a SBS fan or interested in how games are made I highly suggest checking it out, it’s a fun watch!

Also, here are the slides if you want to check them out:

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PSN store back online, SBS now just $9.99!

It’s been a long wait, but the PSN store is finally back online! SWEET! That means that you can get your two free games, check out a bunch of new content that updated during the outage, and most importantly, you can buy Slam Bolt Scrappers. Yes, life is good.

We know that a lot of people were bummed that they couldn’t get our game this past month, and of course we’re concerned that some former PSN store users my be apprehensive about coming back. To help sweeten the deal a bit beyond what Sony is already doing we’ve decided to drop the price of Slam Bolt Scrappers from $14.99 to $9.99. That’s means you can get a face full of four way multiplayer mayhem for 1/3 less than before. Pretty awesome, amiright?

So go grab Slam Bolt Scrappers in the PSN store now for the new low price of $9.99. If you like it tell your friends and get them to play it too! If you don’t like it tell your enemies and inflict it upon them.  Happy Scrapping!

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SBS Soundtrack Released!

Hey SBS fans!

We’re excited today to be releasing the original soundtrack for Slam Bolt Scrappers! We’re offering it as a free download over on this page.

The 13 tracks making up the soundtrack were composed and produced just for SBS by me and Jeff Nickel, who’s also responsible for the soundtrack to our thugged out team video. This is the first released game music for both of us — we learned a ton and had a blast getting the tracks ready for the game. We hope you’ve enjoyed listening to them too.

So go download the tracks now, or listen on YouTube to get a taste!

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