Slides from Eitan’s GDC Talk, Rapid Iterative Prototyping Best Practices

Rapid, iterative prototyping best practices

BAM! Here are my slides from the talk I just gave in San Francisco on how to effectively prototype innovative video games. If you didn’t have a chance to catch the talk poke through ’em now! There’s lots of info on what we did while we were making Slam Bolt Scrappers, Go Home Dinosaurs, and the prototype of Dance Central.

Like the talk or have questions for me? Drop a comment and I’ll be sure to respond. ROCK!

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GDC 2012: I’m talking about Prototyping on Wed at 3:30

If you are at GDC in San Francisco this weekend then come check out my talk titled “Rapid, Iterative Prototyping Best Practices” on Wed at 3:30. I’m going to go over the design and production process behind the early versions of Slam Bolt Scrappers, Dance Central, and of course Go Home Dinosaurs. It’s gonna be a blast!

Not in SF this week? Never fear! I’ll post the slides from the talk up here as soon as it’s over so you can follow along at home.

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Kate: on the Fire Hose Blog, Twitter, and Facebook, reading your posts

Let me introduce myself, my name is Kate and I am the new Community Manager and resident Gal Friday at Fire Hose Games. What does that mean for you? That means that you will be seeing more updates, more exclusive Fire Hose games information, and more interaction between Fire Hose and their fans than ever before.

The party has started and it is here.

There is so much that I want to talk about– Slam Bolt Scrappers is more than likely the best tower strategy meets brawling match up I have ever played and there will be lots of news about that title coming up soon. (Speaking of which if you haven’t played SBS yet why not go ahead and fix that over at the PSN store? ^_^ ) Go Home Dinosaurs is ridiculously fun and educational. (Did you know that dinosaurs were, in fact, made of bacon? True story.)

For my first post though I just want to say hello and tell you a bit about myself… By which I mean I will provide a quick rundown of the games I am …

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