Posts tagged with “street fighter”

Gamasutra publishes Eitan’s article on UI Design

Eitan’s article on Usability Interface design was just published on Gamasutra today! The article talks about four key elements of UI – learnability, simplicity, efficiency, and aesthetic. Specifically, why these are important and how to critically balance these elements for your own game design. Eitan’s pretty passionate about UI, having written his master’s thesis on the topic.

It’s also filled with awesome pictures from some of our favorite games, if you’re not into reading lots of words.

Check it out, and we welcome your comments here or on the Gamasutra website!

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Who watches the Watchmen?

watchmen

I’m totally obsessed with Watchmen. I think it is one of the most amazing works of fiction ever created, and would certainly put it in the same tier as classics like The Lord of the Rings and Catch-22. Now that the movie and the game is out (Watchmen: The end is Nigh) the movie has been thrust into the mainstream, is there any way that they can gather the same acclaim as the original?

I suspect not, and I believe it has to do with the media involved (disclaimer: I have not played the game or seen the movie yet, will do so this following week). Continue reading →

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